![]() Note that the same 3 categories that differentiate the effect of a gem are the same 3 categories that are broken out with different cost requirements in the recipe, further supporting an expectation that it behaves differently on the 3 main “gem effect” categories. ![]() Unfortunately we live in a world where people typically go by information at hand when they make a decision, and the recipe description is not only unclear - that tooltip (which does not include the yellow highlight rectangle when viewed in game) basically lays out a good argument for the misplaced expectation. That quote you gave from the game guide is very clear and enlightening. That tooltip - that’s the key to the misunderstanding here! (Had to delete the link and image from the quote there as the forum thinks that I’m trying to post it without proper status…) ![]() If you mouse-over the Gem images in the Recipe, you will get a tooltip that tells you which augment you will receive. Caldesann’s Despair always uses the Other Property to augment an Ancient item. When you’re in-game, access Kanai’s Cube and turn to the Caldesann’s Despair Recipe. Using this recipe with 3 Flawless Royal Rubies will augment an item with Strength, 3 Flawless Royal Topazes will add Intelligence, 3 Flawless Royal Emeralds will add Dexterity, and 3 Flawless Royal Amethysts will add Vitality. The resulting attribute depends on the gem color used.
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